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2.
Notes
Up one level
- Symbol definitions can be included within the main MapFile or, more
commonly, in a separate file. Symbol definitions in a separate file
are designated using the SYMBOLSET keyword, as part of the MAP Object.
This recommended setup is ideal for re-using symbol definitions across
multiple MapServer applications.
- There are 3 main types of symbols in MapServer: Markers,
Shadesets, and Lines.
- Symbol 0 is always the degenerate case for a particular class of
symbol. For points, symbol 0 is a single pixel, for shading (i.e.
filled polygons) symbol 0 is a solid fill, and for lines, symbol 0
is a single pixel wide line.
- Symbol definitions contain no color information, colors are set within
CLASS objects.
- There is a maximum of 64 symbols per file. This can be changed by
editing mapsymbol.h and changing the value of MS_MAXSYMBOLS at the
top of the file.
- More information can be found in the Construction of Cartographic Symbols
document.
by
Howard Butler
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last modified
2005-12-15 18:30
Contributors:
Jean-François Doyon, Jeff McKenna
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